Culture

This is how we roll.

                        
                        hummbell 
                        
                     

Do fewer things at once.
Illustration of a woman feeling empowered

Perfection is lots of little things done well.

We don't hustle. We don't try to do multitude of things at once and screw it all in the end. Doing fewer things at once doesn't mean we do less, it implies we stay committed to the work at hand and try to execute it perfectly before we hop on to something new.

Separation of concern is extremely important for doing focused work. For a project it improves the quality of work by breaking down complex systems into smaller, more manageable parts.


Work at natural pace.

Lets look at some real life work co-relations :

  • Higher the Work Pressure, lower the Quality of Work.
  • Hasty Decisions and Rushed Planning leads to bugs and blockers later on.
  • A Hustler and Immature leader ensures the project fails.

You get the idea. Writing code is a creative process. Its not a mundane task. The amount of pressure is inversely proportional to the quality of work.

Its important we understand our ability as a human. We are emotional beings and we can't perform at our peak all the time. With a flexible work environment, we work at our peak creativity when its convenient for us. This ensures attention to details and superior work.

Building a top notch software requires meticulous planning, designing and execution. If you rush things, you get stuck with bugs and dead-ends at a later point. Writing good quality code requires more thinking and less writing the code itself.


Obsess over quality.

Quality work doesn't have to stall the progress and take forever to achieve. It takes expertise, skill and patience to yield quality result.

Often its knowing what not to do benefits more. It requires us to give a break to our monkey brain; Understand the requirement and objectives, Think through the entire project journey, Think more, Plan it well, Choose the right tools, Collaborate and Manage, Execute and finally: Deliver.

To summarize in few bullet points, below is how we ensure a quality product :

  • Keep it simple and minimal. Don't overdo. Less is more.
  • User Experience is important. Focus on how the user will interact with the software.
  • Follow standards. They are there for a reason, avoid shooting to your foot.
  • Be fast, but don't rush. Take time to think as and when required. Pause if needed.
  • Don't reinvent, use already existing components and focus on actual project logic.
  • Avoid Facade, Build solid codebase that scales and handles unexpected scenario.

You can learn more about how we work by exploring our project lifecycle.

Simple. Reliable. Hummbell.

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